Tuesday, October 4, 2011

Gamification - Lessons from the Swim Schools

I recently started swim classes for my 3-year old daughter in a swim school. We were given a welcome kit which had a swim passport.

Interestingly, each page of the swim passport is designed for specific goals of a certain skill level. Since my daughter is 3 years old, she started at the Pre-School level.

As you can see, each level is associated with certain high level goals. Once the student completes all the goals for a level, the student will be awarded with a level completion 'ribbon' and recognition infront of rest of the swim students & instructors at the end of the swim session.

After 4 swim classes, my daughter completed all the goals for the Pre-School level and earned her Pre-School ribbon last weekend.

My daughter is really proud of her achievement !! Ofcourse, it made myself proud as well.

So, each level has certain goals and the swim instructor tries to train them towards these goals. At the end of each swim lesson, there is an inspector, who goes around to each swim instructor and verifies if the student passes any of these goals. If the student pass the test, the student earns a 'star' (completion) towards the goal. For each 'star' that a student earn, they get to pick their favorite sticker and stick them against the completed goal(s).

At the end of completion of all the goals for the level, the student is awarded with the ribbon (level completion).

Now, my daughter moves on to "Intermediate Pre-School" level starting next class with next level of goals.

A lot to learn from theses swim classes - how they approach in making a new skill learning more engaging, keep them focused and motivated. These swim classes are designed not only to train the students on swimming skills, but also

  • Focus one or two learning goals at a time 
  • Award/Reward them frequently (sticker reward for goals completion) to make them feel that they are making progress 
  • Motivate them to make incremental progress (goals completion) towards bigger achievements (level completion)
  • Parents get to see the incremental progress, accomplishments and achievements

This approach is what are doing at ZippyMind (Lively Language Learning for Kids). Each of our game has different levels and each of the level has certain goals towards learning the language. At the completion of all the goals for the given level, the user gets to move on to the next level of challenges. 

Parents will be able to see the progress made by their kids, get more involved in their kid's learning, be able to share their kid's accomplishments/achievements with family and friends. 

Check us out at http://www.zippymind.com - we'll be launching soon !!

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